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"Air-launched anti-ship cruise missile. Equipped with waypoint following, radar target acquisition, and terminal maneuvering technology." - Game

This is an aircraft launched anti-ship cruise missile with foldable wings. It has several attack modes and can navigate to a waypoint or along a path. The missile can avoid objects and terrain collision. It turns on its radar during its terminal phase to find and home in on target. Therefore, there is no way to specify a certain ship, or any ground unit. For a version against ground units use the similar but slightly smaller AGM-161. The user should lead the targets' future position so that the target will be within the missile's detection field of view.

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Front of the AGM-89, with window for the targeting/flight computer.

Attack Modes Edit

An attack mode can be chosen in the EQUIP page.

  • Sea Skim Evasive (SS Evasive) - The missile flies extremely low while snaking to avoid detection and ships close in weapon systems. It will impact on the waterline.
  • Direct - The missile acts like the AGM-65D and flies directly to the terminal waypoint. It will still turn on its radar to search for a ship, so this does not allow it to function like a Tomahawk missile against GPS and non-naval targets.
  • Popup - The missile flies in SS Evasive mode. In its terminal phase the cruise missile pulls up to gain altitude and turns on its radar. The missile can now attack a target with a top down attack geometry, allowing it to better attack the superstructure of the ship as well as its radar and weapons systems.
    Screenshot6

    AGM-89 in pop-up attack mode.

Use Edit

  1. The user must first choose a waypoint in the GPS. The missile will path towards the highlighted way point. If the way point is part of a path, it will eventually follow other points sequentially down the list.
  2. The missile has to be pointed towards the highlighted way point, at which point the yellow cockpit lights authorize a launch. Pulling the trigger launches one missile. There is a time delay until it recovers from free fall, but there is no lock out or warning to stop the user from releasing the missile too low as with the CBU-97 Bomb.
  3. The missile is now completely autonomous. It can be monitored as it appears on the NAV MFD page as a friendly unit similar to the symbology on the RADAR. The TGP cannot lock onto the cruise missile.
  4. Once at near last (or only) way point, the missile will start seeking a target using its built in radar. The missile will only target naval units.
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