The AIM-120 AMRAAM (Advanced Medium-Range Air-to-Air Missile) is a radar-guided Air-to-Air missile available to the F/A-26B. Its maximum range and speed in the air make it an excellent weapon for deployment against distant enemy aircraft. When fired, it relies on the firing aircraft's built-in radar or sensors to calculate a lead-pursuit course to its target, allowing it to account for even extremely fast-moving aircraft and adapt more easily to flight maneuvers. Once it gets close enough to its target, approx. 10 seconds before impact, the missile switches to a built-in radar projector to home in on its target and functions independently of the deploying aircraft's own sensors; this allows it to break off and make evasive maneuvers or even duck into cover to disengage if needed.
The F-45A uses a slightly more advanced AIM-120 called the AIM-120D which has a slightly longer boost phase burn, longer Pitbull range, better counter-countermeasure, and slightly better maneuverability when compared to the standard AIM-120 used by the F/A-26B.
- Turn on RADAR, and select the RADAR MFCD page.
- Set it as the SOI.
- Use the thumbstick to slew the reticle over enemy craft. Click once to track, double click to lock. You can track multiple targets but only lock one at a time.
- Once a lock has been obtained the missile can be fired. (Ideally while orange launch authorization lights appear).
- You can switch to a track at any time, but keep the target within your radar's scan cone until the missile goes "pitbull" (see below). Once it does you are free to break away.
- Open your TSD page and set it as your sensor of interest.
- Tap the radar button on the TSD's screen and tap the 'Power' button to activate it.
- Slew the TSD's cursor over a contact, select them, and move them within the radar's tracking cone to lock onto them.
- Once a lock has been established, select your AIM-120s and fire away. You may immediately turn cold, as the F-45A's sensors can track in any direction.
A target must be locked with the aircraft's radar to authorize a launch. After launch, the user is free to unlock the targeting cursor and choose another target. As long as the target is within the radar's scan cone, the aircraft's radar will continue to guide the missile to the tracked target. Around 10 seconds before impact, the missile will switch to using its own radar, or go "pitbull". At this point, the missile is now functioning independently of the aircraft's radar; this means you can clear your target tracks, duck into cover, or even shut your radar off and the missile will still guide itself to your target.
A labeled estimate of seconds to impact will appear on the left side of the HUD. T means the missile is relying on the aircraft's sensors to update guidance to target. M means the missile has gone "pitbull" and is relying on its own radar guidance. This symbology will disappear from the HUD when the missile explodes, or if the target is lost.