VTOL VR Wiki
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A new aircraft in development in the public_testing branch.

Based on the F-35 Lightning modified with the aerodynamic surfaces of a Chengdu J-20.

MFDs are now replaced with the glass cockpit modeled after the F-35.

Glass Cockpit UI

On the F-45 there's one giant touch screen that can be divided into a maximum of 4 windows or a minimum of 2 windows. Each window can be assigned an active page, which can be swapped out with the minimized pages by clicking on the corresponding tab. Tabs start off as BLANK by default and cannot be closed like an internet browser. BLANK tabs bring up the menu matrix when opened.

Most pages are ported over from the MFDs of the other planes to work with touch screens. There are some pages to work with the systems unique to the F-45.

Alternatively, tabs have an alternate square form, allowing the display of widgets (currently only the TGP/EOTS and RWR)

The SWAP button swaps left and right windows, and as a pair if there are multiple. This allows one to manage all windows with the left arm without needing to cross over the right arm still holding the flight stick.

To prevent duplicates, the page opened in another window will be closed while bringing it over to the new window.

Electro-Optical Targeting System (EOTS)

This controls what is essentially the F-45's TGP. This page

Target Designation Screen (TDS)

This page integrates data normally fragmented across several pages. Units are populated here when detected as theytt would in NAV, RADAR, ARAD, or thorugh the TGP. The addition of the cursor allows units to be designated as a target for fire control solutions.

Air Units

The TDS will automatically manage the radar as part of the fire control chain. This means that the radar must at least be turned on, but the page does not have to be visible. Similar to using the RADAR page in the F/A-26B, designating a target for the AIM-120C is done by slewing the cursor over the target and center pressing. A purple circle will appear to denote the target, and a similar circle will appear on the HUD. Once the unit is within the radar cone the radar will automatically manage between Single Target Tracking and Track While Scan to prepare for a weapon launch. A weapon engagement range bar will appear. The unit needs to be kept within the radar cone for the initial missile guidance.

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