"The missile launcher component of the Mobile Air Defense system. It must be connected to a dedicated radar unit to find and track targets (not necessarily the MAD-4 radar). It can only move while Engage Enemies is unchecked (its launch tubes will fold)." -- Mission Editor description
The MAD-4 Launcher is a component of the enemy faction's Mobile Air Defense system. It contains a set of super long-range Anti-Air missiles similar to those launched by the NMSS Cruiser's forward launch tubes. These missiles have a longer burn time than regular Surface-to-Air Missiles, making them much harder to evade on short notice. They have an overall effective range of about 55 km (30 nm). When Engage Enemies is unchecked, it can move around as a regular ground vehicle, offering it a degree of mobility in the field for redeployment if desired. The MAD-4 Launcher can be paired with any Fire Control Radar, but it tends to work best when paired with an MAD-4 Radar to better compliment the sheer range of its missiles.
- MAD-4 Missile - "Standard semi-active radar-guided missile built for the Mobile Air Defense launcher. It has a range of about 55km (30nm)."
- MAD-4A Missile - "Advanced active radar-guided missile built for the Mobile Air Defense launcher. It has a range of about 55km (30nm)."
|Aircraft||ASF-30 • ASF-33 • ASF-58 • GAV-25 Bullshark • HB-106 Bomber • Manta UCAV|
|Ground Units||Infantry (MANPADS) • IRAPC • MAD-4 (Launcher/Radar) • MPA-155 • Rocket Artillery Truck • SAAW • MBT2-E Tank|
|Stationary Emplacements||Bunker A • SAM Fire Control Radar • SAM S/A Radar • SAM Launcher • Storage Tent A • Z20x2 Anti-Air Artillery|
|Sea||DMS Cruiser • Drone Carrier • Gun Boat (Rocket, Mine) • NFP Carrier • NMSS Cruiser|
|(Parenthesis) denote unit variants.|